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steve_d555
January 24th, 2006, 11:49 PM
Since I am trying to develop a (generic) mission/objective-based class to co-exist with the original multiplayer idea, I figured we need an, at least, mediocre story to keep people interested.

I did have one idea, feel free to shoot it down. I was thinking that your ship would be a member of the "Emprire" or "Evil". However you have to infiltrate the "Rebels" and get back to keep the stranglehold of the galaxy as strong as ever. Of course, you would be evil and some people don't like that. It's late so if it sounds stupid, sorry :p.

EDIT: Also, I'd really just like to try and get a meeting with all the devs to happen.

rob
January 25th, 2006, 02:01 AM
A story might be a good idea. While writing is one of my strong areas, I haven't been able to contribute much to the project over the past couple of months due to a high project load and such, but I hope to be able to contribute more in the future (hopefully near future).

I'll be thinking of something and contribute any thoughts I have.

steve_d555
January 25th, 2006, 05:35 PM
What do you guys think of this:
http://img97.imageshack.us/img97/3570/ship27mz.th.png (http://img97.imageshack.us/my.php?image=ship27mz.png)

It's a ship I've been doing for the past couple of days in my more boring classes. It is definitely not fully finished, but this is the basic skeletal design. I have a couple more I have to do in photoshop but I was just wondering you're opinions.

rob
January 25th, 2006, 06:24 PM
Hey that's a nice sketch. I wish I could draw freehand like this :) We definately need our own graphics and such. I'll speak to our graphic artist and see if she has anything she can contribute to this.