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steve_d555
September 30th, 2005, 12:15 AM
I was just wondering, has anyone *actually* tried it on OSX? I have only been testing it on Windows XP Pro and my Linux installation. My dad does have a powerbook that I could try and test it on that later if need be. If someone has tested it, how has it performed. The best performance for me is under Linux, while Windows is ~5-6 FPS slower.

steve_d555
October 20th, 2005, 01:36 AM
Um, well I took a night and finally tried to get it to work in Mac OS X. I tried using Fink and DarwinPorts, but SGE wouldn't compile, and I got this wierd error about Carbon which has a patch but for 1.6, not 1.8. I sort of gave up after a couple hours. If anyone *can* get it to work, I would love to hear how you got it.

BTW, I was using OS X 10.3.9 (Panther)

rob
October 22nd, 2005, 06:20 PM
I thought MacOS was supposed to be friendly :)

Although, it is worth noting that the only OS that installs the SDL addon to Ruby cleanly is Linux (I'm specifically thinking Gentoo)

With Gentoo, you can install Ruby with:

emerge ruby

On Windows its almost as easy, but you have to go through a silly wizard based installer. On Mac, you have to "fix" the broken Ruby distro first that comes with it before proceeding.

And they say Linux is hard to use ;)

steve_d555
November 16th, 2005, 07:59 PM
Well, I've made some progress with this. I have been able to build everything but SGE (problem with OSX's ld having no -soname). I have, however, been able to start the game, and use the menu, but without SGE it isn't able to draw lines or most graphics (the menu worked only because it used just TTF). I will try to get this to work, I've been trying to find a solution and hopefully will soon.

steve_d555
November 17th, 2005, 09:15 PM
Oh so much closer. SGE built, Rubysdl links against it, but rubyw fails at startup.

If I do get it to work I probably will release the packages so that other users can run it on OS X too.

steve_d555
November 17th, 2005, 11:14 PM
Got it working (yay, rejoice!). Turns out the error was because the lib wasn't in the same directory as the app (going to try and change that), but it is working and I have screenshots to prove it :D
It is actually working incredibly well with ~60-70fps (course this is a higher end Powerbook), and if I release the modified Ruby and SGE, other people might be able to use it too.

http://img453.imageshack.us/img453/8251/ingame7vl.th.png (http://img453.imageshack.us/my.php?image=ingame7vl.png)

Click on the thumbnail for a larger image.

rob
November 18th, 2005, 01:04 AM
Not bad. Good job Steve!

bluetechnx
November 18th, 2005, 01:40 AM
ooo niiiice.